Character Position Table

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Overview

The game stores the character's position (standing, fighting, etc) as an integer.


Values

Position Value Bitmask Value
Dead 0 1
Mortally Wounded 1 2
Incapacitated 2 4
Stunned 3 8
Sleeping 4 16
Resting 5 32
Sitting 6 64
Crawling
(not used)
7 128
Fighting 8 256
Standing 9 512


Combined Bitmask Values

The bitmask values can be combined to form a mask that can contain multiple positions. Common values are:

  • 1023 = Any position
  • 1022 = Not dead
  • 1016 = Not dying or dead
  • 992 = Awake