MUDL:is spell damage cold
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Revision as of 23:54, 7 November 2018 by Teker (Talk | contribs) (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | is_spell_damage_cold |- ! Settable | No |- ! Returns | Boolean |}...")
Summary
| Function Name | is_spell_damage_cold |
|---|---|
| Settable | No |
| Returns | Boolean |
| Parameter Options |
|---|
| Spell (integer or string) |
This function returns True if the specified spell deals fire damage that can be reduced via the 'resist cold' spell and False otherwise.
Example
setproc <parent> # intercept_cast_i
# If not fire, fail the spell
if (is_pc(%a) AND !is_spell_damage_cold(%1),
(
msg_character(%a, 'Your spell fizzles!'),
# Stop future processing of this command
set(flag(%f, 'procedure-flags', 'overrode-command'), true),
return(true)
)),
return(false)
@
setproc <parent> # PROC_ENABLED 1