Difference between revisions of "Fathmori Legends"
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| − | Tome of Fathmori   | + | ==Chapter 1. Legend of Fathmori Lovelette Jovanavuc==  | 
| − | --  | + | <helpfile>   The legendary Fathmori Lovelette Jovanavuc is the author of the  | 
| − | + | manuscripts that led to the production of this Tome and the first human  | |
| − | Chapter 2. The Seed of Njor  | + | historian to maintain written records detailing the history of Jord.  A  | 
| − | Chapter 3. The War of the Black Rose  | + | bard by profession, Fathmori traveled the world of Jord from the time of  | 
| − | Chapter 4. The Cleansing  | + | adolescence, obsessed with ancient lore and tales of mysticism and the  | 
| − | Chapter 5. The Rise of Degrance II  | + | supernatural.  A neutral party to every major event that shaped the coruse  | 
| − | + | of history, Fathmori was privy to sights and information like no other  | |
| + | mortal.  Demons, angels, gods, and dragons - all have welcomed Fathmori  | ||
| + | into their lairs for a sit down and a chat.  | ||
| + | |||
| + |    A hero to historians, Fathmori wrote hundreds of texts and books, and  | ||
| + | another unknown number of scrolls over the course of his immeasurable  | ||
| + | life.  It was rumored that the texts of Fathmori, if stacked atop one  | ||
| + | another, would reach into the heavens vast.  All of that is lost today,  | ||
| + | as only a handful of Fathmori's documents remain.  At an undetermined  | ||
| + | point in history, a great and ancient god - 'The One Who Must Go Unnamed'  | ||
| + | is fabled to have been the subject of one of the Fathmori texts.  Angered  | ||
| + | that a mortal had come to realize the his true identity, The One Who Must  | ||
| + | Go Unnamed reportedly struck down the great historian, setting fire to  | ||
| + | many of the historical documents.  Those parchments that did not burn  | ||
| + | were scattered across the world of Jord in the explosion that obliterated  | ||
| + | Fathmori and his legendary library.  | ||
| + | |||
| + |    Over the centuries, single pages as well as small compilations of texts  | ||
| + | have been discovered across Jord.  These rare texts have been gathered  | ||
| + | and collected by Yuluk.  Yuluk maintains a section of scribes whose sole  | ||
| + | purpose is to translate these ancient texts so that the world may once  | ||
| + | again know the power of the Fathmori Legends and the history of the world.  | ||
| + | </helpfile>  | ||
| + | ==Chapter 2. The Seed of Njor==  | ||
| + | <helpfile>   Ages ago, the world of Jord was but a single continent.  Long roads  | ||
| + | connected the kingdoms together, and these roads were controlled by the  | ||
| + | hordes of King Arivan, ruler of Kara'sa.  During this reign, the lands  | ||
| + | of Jord were embroiled in bitter struggles over an ancient relic handed  | ||
| + | down from the gods called the Seed of Njor.  The seed is claimed to have  | ||
| + | been given to the mortals by a long dead god named WoWiWe.  The Seed is  | ||
| + | fabled to have given the mortals a common language through which all the  | ||
| + | races could speak to one another an open up trade and the exchange of ideas.  | ||
| + | The WoWiWe hoped that this would aid in the evolution of mortal beings into  | ||
| + | something greater than each individual could accomplish on their own.  | ||
| + | |||
| + |    As with any gift from the gods that would greatly enhance the standard of  | ||
| + | mortal life, the Seed also came with a curse.  Though originally intended  | ||
| + | as a product for trade and ascension, another creator god, also long dead  | ||
| + | and disappeared from the realm of the modern Parthenon, saw fit to lay a  | ||
| + | curse on the Seed.  According to legeng, Pron, the evil deity, Pron, cast upon  | ||
| + | the Seed the curse of greed and vanity.  WoWiWe was fiercely angered by  | ||
| + | his god-kin's actions.  | ||
| + | |||
| + |    Pron spoke, 'Mortals are doomed, for they shall be unable to resist the  | ||
| + | temptation to own and control all that is not theirs.'  | ||
| + | |||
| + |    WoWiWe was taken aback by this declaration, believing in the goodness of  | ||
| + | childlike creations, the mortals of Jord.  In an act that has since doomed  | ||
| + | all generations, WoWiWe agreed to allow the curse to remain, confident in  | ||
| + | his children's ability to resist the temptation the cursed Seed offered.  He  | ||
| + | was wrong.  | ||
| + | |||
| + |    The children of Jord soon learned that the owner of the Seed of Njor  | ||
| + | controlled all that is. The power of the Seed divided the mortals into two  | ||
| + | distinct classes - the emprites, to whom all things were gained, and the  | ||
| + | ruffins, to whom all things were taken.  Who-so-ever controlled the Seed of  | ||
| + | Njor ensured that their kingdom remained the sole centralized focus of the  | ||
| + | known world.  From this curse sprung the first War of the Black Rose.  | ||
| + | </helpfile>  | ||
| + | ==Chapter 3. The War of the Black Rose==  | ||
| + | <helpfile>  | ||
| + |    For centuries the Seed of Njor remained in the hands of the tyrannical  | ||
| + | ruler of Kara'sa, King Arivan.  As King Arivan held the relic, so did the  | ||
| + | legendary capital of Jord prosper for centuries under the mage-king's  | ||
| + | rule. However, other kingdoms longed for the power of the Seed and joined  | ||
| + | forces in what became known as the Order of the Black Rose. Led by the  | ||
| + | powerful general of the Kingdom of Sardaukar, General Shandlar, the Order  | ||
| + | of the Black Roses army laid waste to much of Kara'sa's empire.  | ||
| + | |||
| + |    The kingdom of Kara'sa had its own champion, Lord Otholem, who if the  | ||
| + | legends are to be believed, wielded the mighty Blade of Ascension.  Several  | ||
| + | times during the war, Shandlar's forces were decimated by the awesome power  | ||
| + | of Otholem and his sword. This back-and-forth struggle went on for generations,  | ||
| + | resulting the countless casualties on both sides.  No end could be seen.  It  | ||
| + | was not until a young Prince Degrance I was elevated to the ruler ship of the  | ||
| + | rebel kingdoms that the world of mortals dared to hope for peace.  | ||
| + | |||
| + |    Wise beyond his years, King Lucius Degrance I sought the aid of the  | ||
| + | Creators, the immortal successors of WoWiWe, to seek their guidance in  | ||
| + | bringing an end to the war.  Answering Degrance's supplication, the  | ||
| + | Creators were saddened by the condition of the world.  Entire cities lay in  | ||
| + | ruins.  The blood of thousands stained the earth.  Unspeakable evils and  | ||
| + | forgotten horrors roamed unchecked throughout the world, freed by the  | ||
| + | warring kingdoms to fight for them.  The Great Council of Creators decided  | ||
| + | to intervene, setting into motion the Cleansing.  | ||
| + | </helpfile>  | ||
| + | ==Chapter 4. The Cleansing==  | ||
| + | <helpfile>   The Cleansing, also known as the Cataclysm and Great Sundering, was a  | ||
| + | plan by the Creators to use the greed of the mortals to decide the future  | ||
| + | of Jord.  The Creators offered the mortals of Jord untold power if they  | ||
| + | could construct the unique relic known as the Armageddon Clock.  Unable to  | ||
| + | resist the promise of ultimate power, the mortals readily, and greedily,  | ||
| + | pursued the construction of the artifact.  | ||
| + | |||
| + |    Upon completion of the Armageddon Clock, the world stopped and life as  | ||
| + | it was known ended.  For the Creators, this time was but the blink of an  | ||
| + | eye, and during this freeze they descended from their thrones in the  | ||
| + | godlands and struck down the vile ruler of Kara'sa, cursing he and his  | ||
| + | followers to forever wander the very capital that once ruled the world.  | ||
| + | There, the spirits of the Karasans were damned to forever lament their  | ||
| + | greed, unable to quench their thirst or pacify their hunger.  To deter  | ||
| + | future conflicts, the Creators sundered the land, splitting the lone  | ||
| + | continent into several smaller ones.  | ||
| + | |||
| + |    In their greatness, the Creators saw fit to save the kingdom of King  | ||
| + | Degrance, who had requested their aid in the first place.  They left  | ||
| + | the continent of Thordfalan untouched, and left Bal Harbor as the sole  | ||
| + | safe harbor along the treacherous coasts of the landmass.  When the  | ||
| + | Creators allowed time to resume, survivors flocked to Bal Harbor for  | ||
| + | safety before once again venturing out into the new world to explore.  | ||
| + | During the reign of King Lucius Degrance I, the world remained in an  | ||
| + | unsteady peace as trade grew stronger and heroes walked the land slaying  | ||
| + | the evils that lurked in the shadows.  | ||
| + | |||
| + |    However, not long after the end of the Cleansing, a mysterious plague  | ||
| + | began to spread across the land, striking down the venerable King Degrance.  | ||
| + | Rotting in his own dying body, Degrance I had no choice but to relenquish  | ||
| + | his kingship to his only male heir, Lucius Degrance II.  A spoiled brat of  | ||
| + | a child, the young Degrance II began his rulership by reforming the long  | ||
| + | dismantled army from the time of the War of the Black Rose.  | ||
| + | </helpfile>  | ||
| + | ==Chapter 5. The Rise of Degrance II==  | ||
| + | <helpfile>   Longing to raise the Degrance house back to the glory it held during  | ||
| + | the first War of the Black Rose, Degrance II called upon his army to seek  | ||
| + | out and recover the ancient Seed of Njor and return it to Bal Harbor.  | ||
| + | With the Seed in the possession of Bal Harbor, Degrance II hoped to ensure  | ||
| + | the prosperity of his family name for generations to come.  | ||
| + | |||
| + |    What will come of this decision?  How will the reappearance of the Seed  | ||
| + | and its curse affect the future of Bal Harbor, Jord, and the inhabitants  | ||
| + | of both?  Only time can tell.....  | ||
| + | </helpfile>  | ||