Difference between revisions of "Housing"
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					|  (→Purchasable Room Bonuses) | |||
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| Line 13: | Line 13: | ||
| | Briar | | Briar | ||
| | {{Area|name=Aisholm Town}} | | {{Area|name=Aisholm Town}} | ||
| − | |  | + | | .n5es;op gate s;.sws;.ne | 
| |- | |- | ||
| | [[Continent:Thordfalan|Thordfalan [BH<nowiki>]</nowiki>]] | | [[Continent:Thordfalan|Thordfalan [BH<nowiki>]</nowiki>]] | ||
| | Kaya | | Kaya | ||
| | {{Area|name=Bal Harbor Town}} | | {{Area|name=Bal Harbor Town}} | ||
| − | |   | + | | .essen;sign ledger;d;w | 
| |- | |- | ||
| | [[Continent:Niebelung|Niebelung [SS<nowiki>]</nowiki>]] | | [[Continent:Niebelung|Niebelung [SS<nowiki>]</nowiki>]] | ||
| Line 28: | Line 28: | ||
| | Norman Bates | | Norman Bates | ||
| | {{Area|name=Thalassas}} | | {{Area|name=Thalassas}} | ||
| − | |   | + | | .3eseses2es2uede3s11w7s2e;open door n;n;close door s;.2n;open door w;w;close door e;.ws | 
| |- | |- | ||
| | [[Continent:Lyme|Lyme [LY<nowiki>]</nowiki>]] | | [[Continent:Lyme|Lyme [LY<nowiki>]</nowiki>]] | ||
| Line 37: | Line 37: | ||
| ====Purchasable Room Bonuses==== | ====Purchasable Room Bonuses==== | ||
| + | Keyless Entry System - 3,000,000 coins (contact Benq) + 1,000,000 per character (self-purchaseable)<br> | ||
| + | 'say recall' Trigger - 3,000,000 coins (contact Benq) | ||
| ====Vault Creation Example==== | ====Vault Creation Example==== | ||
| [[Guide:Vault Building Videos|Vault Building Videos]] | [[Guide:Vault Building Videos|Vault Building Videos]] | ||
Latest revision as of 23:17, 22 May 2011
Vault Sellers
| Continent | Seller | Seller's Area | Run to Vaults | 
|---|---|---|---|
| Thule [AH] | Briar | Aisholm Town | .n5es;op gate s;.sws;.ne | 
| Thordfalan [BH] | Kaya | Bal Harbor Town | .essen;sign ledger;d;w | 
| Niebelung [SS] | gypsy tentmaker | Ravenloft in Barovia | |
| The Island [IS] | Norman Bates | Thalassas | .3eseses2es2uede3s11w7s2e;open door n;n;close door s;.2n;open door w;w;close door e;.ws | 
| Lyme [LY] | Magistrate Kao | Ch'ung Kuo | 
Purchasable Room Bonuses
Keyless Entry System - 3,000,000 coins (contact Benq) + 1,000,000 per character (self-purchaseable)
'say recall' Trigger - 3,000,000 coins (contact Benq)
