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| − | {| class="collapsible" cellpadding="2" cellspacing="0" | + | {{StatTable |
| − | !Stat Order
| + | |warrior=Wis/Str/Int/Dex/Con |
| − | |-style="font-family: monospace;" | + | |thief=Wis/Dex/Int/Str/Con |
| − | |[[Warrior|Warrior]]||Wis/Str/Int/Dex/Con
| + | |mage=Wis/Int/Str/Dex/Con |
| − | |-style="font-family: monospace;" | + | |necromancer=Wis/Int/Str/Dex/Con |
| − | |[[Thief|Thief]]||Wis/Dex/Int/Str/Con
| + | |bard=Wis/Int/Str/Dex/Con |
| − | |-style="font-family: monospace;" | + | |druid=Wis/Dex/Int/Str/Con |
| − | |[[Mage|Mage]]||Wis/Int/Str/Dex/Con
| + | |monk=Wis/Con/Int/Str/Dex |
| − | |-style="font-family: monospace;" | + | |
| − | |[[Necromancer|Necromancer]]||Wis/Int/Str/Dex/Con
| + | |
| − | |-style="font-family: monospace;" | + | |
| − | |[[Bard|Bard]] ||Wis/Int/Str/Dex/Con
| + | |
| − | |-style="font-family: monospace;" | + | |
| − | |[[Druid|Druid]]||Wis/Dex/Int/Str/Con
| + | |
| − | |-style="font-family: monospace;" | + | |
| − | |[[Monk|Monk]] ||Wis/Con/Int/Str/Dex
| + | |
| | |} | | |} |
| | |- | | |- |
Clerics derive their magic through the agency of the gods. By and large the gods of Sloth are gentle, benevolent sorts, and so the spells of clerics concentrate on healing and protection. Clerics are granted a small number of powerful destructive spells as well, however, so do not anger them.
Long ago, clerics were forbidden from using all but blunt weapons. In the modern world, however, the gods have deemed it wise for clerics to learn at least a little of the martial skills, and so all but the lowliest novices have gained expertise with most weapons and armor.
| Cleric Primes
|
| Principle Stat |
Wisdom
|
|
{{StatTable
|
warrior=Wis/Str/Int/Dex/Con
|
thief=Wis/Dex/Int/Str/Con
|
mage=Wis/Int/Str/Dex/Con
|
necromancer=Wis/Int/Str/Dex/Con
|
bard=Wis/Int/Str/Dex/Con
|
druid=Wis/Dex/Int/Str/Con
|
monk=Wis/Con/Int/Str/Dex
|
|-
|Prime Only Abilities
|
|-
|Prime Only Benefits
|
- Bonus Experience for successful raises
- Cheaper cost for healing stratum spells
- Access to full range of supplication creatures
|}