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		<id>http://www.cyberlint.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Supplicated%3ADjinn</id>
		<title>Supplicated:Djinn - Revision history</title>
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		<updated>2026-05-01T12:32:06Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.cyberlint.org/wiki/index.php?title=Supplicated:Djinn&amp;diff=4116&amp;oldid=prev</id>
		<title>*Chobbs*: Created page with &quot;&lt;helpfile&gt; Level:           2x40 Alignment:       Good Counterpart:     Ifrit Role:            Fighter Abilities:       Blow, Gust  The DJINN or GENIE is a ...&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.cyberlint.org/wiki/index.php?title=Supplicated:Djinn&amp;diff=4116&amp;oldid=prev"/>
				<updated>2011-03-04T23:50:57Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;helpfile&amp;gt; Level:           2x40 Alignment:       Good Counterpart:     &lt;a href=&quot;/wiki/Supplicated:Ifrit&quot; title=&quot;Supplicated:Ifrit&quot;&gt;Ifrit&lt;/a&gt; Role:            Fighter Abilities:       Blow, Gust  The DJINN or GENIE is a ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;helpfile&amp;gt;&lt;br /&gt;
Level:           2x40&lt;br /&gt;
Alignment:       Good&lt;br /&gt;
Counterpart:     [[Supplicated:Ifrit|Ifrit]]&lt;br /&gt;
Role:            Fighter&lt;br /&gt;
Abilities:       Blow, Gust&lt;br /&gt;
&lt;br /&gt;
The DJINN or GENIE is a benign wind spirit from the same lands as the&lt;br /&gt;
PERI.  The fact that he aids both the apparent Heathens in those environs&lt;br /&gt;
and also our own folk is a great Mystery.  Some say it means that their&lt;br /&gt;
Gods and our own are faces of the same Ineffable Forces.  This, gentle&lt;br /&gt;
reader, is the basest heresy.  The true and correct Explanation is that&lt;br /&gt;
there are good and upright Djinni who follow our righteous religions,&lt;br /&gt;
and there are base and defiled Djinni who, though apparently similar,&lt;br /&gt;
still follow the ways of Error.&lt;br /&gt;
                              ---&lt;br /&gt;
A Djinn can, if ordered, grab a foe and surround him in an impenetrable&lt;br /&gt;
whirlwind made from his own flesh, which has much of the substance of Air&lt;br /&gt;
about it.  He can also (if told to 'blow') control the winds, to the&lt;br /&gt;
great benefit of ships plying the waters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/helpfile&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Known Abilities===&lt;br /&gt;
* '''Blow''' - Order djinn blow, will cause ships to move faster&lt;br /&gt;
* Gust - Locks target in a whirlwind &lt;br /&gt;
{{AddCategories&lt;br /&gt;
|name=Djinn&lt;br /&gt;
|type=Summoned Creatures&lt;br /&gt;
|type2=Supplication Creatures&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>*Chobbs*</name></author>	</entry>

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